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1 … Ne1+
If 2. R:e1 then 2 … B:c3 wins the exchange
2. Kf1 Nd3
3. N:d3 R:d3
and black wins the exchange
1. … Ne1+ 2. Kf1 (2. Rxe1 Bxc3) 2. .. Nd3 3. Nxd3 Rxd3
The Nf3 is already so “deep” that I think it has to perform further attack.
I like:
1. Nc1+! Kf1 (Rxe1 Bxc3 forking rooks)
2. Nd3! Be3 (Nxd3 Rxd3 then Nc3 must move and Bxa1)
3. Nxf4 Bxf4
4. Rd3!
and now Nc3 can’t be defended and must move, then Bxa1.
This procedure seems to gain quality in all variations?
Small correction:
1. … Ne1+
2. Kf1 Nd3!
3. Nxd3 seems quite enforced (Be3 Nxc1) Rxd3!
and white must somehow give quality, the Nc3 must move.
1….. Ne1+!
2. Kf1 Nd3
3. Nxd3 Rxd3 wins the pinned ‘c3’ knight.
1….. Ne1+!
2. Rxe1 Bxc3 wins back the piece and black wins an exchange more.
1. … Ne1+
2. Kf1 Nd3 (2. Re1 Bc3)
3. Nd3 Rd3
I think this wins a piece.