Humans Are No Match For Computers In Chess World
By SHELBY LYMAN
September 9, 2008

For the public at large, the issue of man vs. machine was settled in 1997 when Deep Blue defeated Garry Kasparov 3 1/2 to 2 1/2 .

But top chess players were not convinced. They argued that Kasparov had inexplicably collapsed in the final game after missing earlier opportunities to pile up a lead in the match.

Although IBM‘s decision to dismantle Deep Blue a year later was a setback for the development of chess computers, they continued steadily to improve.

In 2006, chess computer supremacy was firmly established when the program Deep Fritz defeated the World Champion Vladimir Kramnik by a score of 4-2.

A further blow to the human chess ego occurred in July, when RYBKA 3 defeated the American grandmaster Roman Dzindzichashvili 2 1/2 – 1 1/2 .

Although the event was followed on the Internet, it was sited at the Potomac, Md., home of Larry Kaufman, one of its programmers. The venue attests to the fact that the contretemps of man vs. machine now offers the prospect of the same drama for the public as would a race between a man and a bicycle.

The special significance of the event lay in the fact that the human had the advantage of first move and an extra pawn in each game.

“Dzindzi,” who was ranked 10th in the world in 1980, makes a specialty out of beating chess programs. But he could not take advantage of the substantial handicap he enjoyed.

Here is the full article.

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