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1. … Ne2+
2. Qxe2 Rxe2
and mate to follow
Sorry, needs a rethink. Didn’t see 2. Kf2
@Anup Jalan: The black knight cannot move since it is pinned to the king;
1. … Re3! and White can resign.
2.Qxe3 Qg2#
2.Qf2 Rxg3+ 3.Qg2 Qxg2#
2.gxf4 Rxf3 3.Rxf3 Qxf3 -+
Oops … not quite my day 🙁
fajac’s solution is correct.
if 2.Nd8+ black K should avoid squares e8,e7,f8 and g7
Ne2+ is an illegal move.
Re3! wins on the spot.