First what is the purpose of a world championship match? Is it to determine who the better player is or is it simply a match between the title holder and the challenger?
If you’re trying to determine who the better player is you’re not going to find that out through any single one match, doesn’t matter how many games it lasts. The best you can determine from one match is that player A can beat player B in a match, that’s it. You can’t even reliably use the result of that match as a predictor of who would win a match between player A and player C.
I would think the better player is the one who scores better in both tournaments and match play.
If it’s simply a match between the title holder and its challenger then 12 games plus tiebreaks would be a good amount. Any more games and the costs would go up, any fewer games and almost everyone would argue that it’s not enough games.
I like Jab’s idea to have the tiebreak games first with the winner of the tiebreaks having draw odds, that could increase the tension and hopefully the excitement of the match.
This match demonstrated two different notions. 1. The classical games were played very cautiously, so outside of some real hard core fans following with computer programs, it was not that interesting. 2. The tie breakers with 4 games in one day did have a lot of uncharacteristic errors in tactics and general technique. Hard to imagine either player missing combos and misplaying endgames in classical time – but the games were exciting for the casual fans. So what to do? Play a match with many short games. They played 4 in one day today, so why not a match of 24 or 28 games played over 7 days, with a time limit of 25+increment?
12 Games, and in the case of a tie, add 2 more games til someone is victorious. I really like the first to win 6 games, but in today’s chess they would be there forever. No draws under 40 moves. Four days straight of games with one day off.
I do not get this tie-break format. Anand defended his title in rapid games and became the world champion of classical chess. How could someone be the king of classical chess by winning rapid games? Then why do we organize rapid and blitz championship?
12 games classical chess was fine although it could be longer. The tiebreak format should switch to Fischer random (Chess960) at classical chess controls, perhaps a shorter number of games.
First what is the purpose of a world championship match? Is it to determine who the better player is or is it simply a match between the title holder and the challenger?
If you’re trying to determine who the better player is you’re not going to find that out through any single one match, doesn’t matter how many games it lasts. The best you can determine from one match is that player A can beat player B in a match, that’s it. You can’t even reliably use the result of that match as a predictor of who would win a match between player A and player C.
I would think the better player is the one who scores better in both tournaments and match play.
If it’s simply a match between the title holder and its challenger then 12 games plus tiebreaks would be a good amount. Any more games and the costs would go up, any fewer games and almost everyone would argue that it’s not enough games.
I like Jab’s idea to have the tiebreak games first with the winner of the tiebreaks having draw odds, that could increase the tension and hopefully the excitement of the match.
Same as it ever was.24 games.
This world championshop match just confirmed it.This poor match was like witing for a goose to die.It was awfull.
This match demonstrated two different notions.
1. The classical games were played very cautiously, so outside of some real hard core fans following with computer programs, it was not that interesting.
2. The tie breakers with 4 games in one day did have a lot of uncharacteristic errors in tactics and general technique. Hard to imagine either player missing combos and misplaying endgames in classical time – but the games were exciting for the casual fans.
So what to do?
Play a match with many short games.
They played 4 in one day today, so why not a match of 24 or 28 games played over 7 days, with a time limit of 25+increment?
12 Games, and in the case of a tie, add 2 more games til someone is victorious. I really like the first to win 6 games, but in today’s chess they would be there forever. No draws under 40 moves. Four days straight of games with one day off.
I do not get this tie-break format. Anand defended his title in rapid games and became the world champion of classical chess. How could someone be the king of classical chess by winning rapid games?
Then why do we organize rapid and blitz championship?
That does not seem fair for me.
12 games classical chess was fine although it could be longer. The tiebreak format should switch to Fischer random (Chess960) at classical chess controls, perhaps a shorter number of games.