We should take this one step further … there is the possibility of too many White providing adequate compensation for the Bishop.
After 1….Rxh4, Black has the important threat of 2… Rxg3. Hence White cannot play 2. fxe6, followed by 3. Rxe6. White is forced to reply 2. K-g2, then Black has 2….R-f4. Now we can truly declare the game won for Black 🙂
After 1…Rh4 2.Kg2 black has to check if white has enough counterplay with fxe6…
Here white’s counterplay is clearly not threatening and black will end the combination with material advantage (probably bishop for one pawn) AND with good piece activity against a poor white king.
Let’s imagine white’s pawn f5 one square further on f6 and black’s pawn on e7 (instead of e6) and white’s counterplay would be very strong (1.Rh4 2.fxe7 …)
Possible line: 1…Rh4 2.Kg2 Rf4 (using the pin and attacking a second time the weakness f3) 3.fxe6 (trying the mentionned counterplay) …Rxf3 (threatening a discovered check) 4.Kg1 fxe6 5.Rxe6 Rxc3
Take the knight. If white takes back (pawn takes knight), bishop takes pawn = mate.
–JF
Rxh4!! looks terrible for white.He cannot take the rook because Bxf3# and must resign or play with a bishop less.
We should take this one step further … there is the possibility of too many White providing adequate compensation for the Bishop.
After 1….Rxh4, Black has the important threat of 2… Rxg3. Hence White cannot play 2. fxe6, followed by 3. Rxe6. White is forced to reply 2. K-g2, then Black has 2….R-f4. Now we can truly declare the game won for Black 🙂
Rgds M.
RxN and in case of pwns exchges, then return rook to 1st file.
1. Rxh4 Kg2
2. Rh6 fxe6
3. Rxe6 Rxe6
4. fxe6
White has 2 pawn up and black has
one bishop. But black has double pawn.
The game can go on I think, with
white try to make it draw.
Rook Capture th knight,
if pawn takes rook…
Bishop capture c5 and checkmate
Its Bishop takes f3…and mate
I ‘always get
it backward with black!
those damn old annotation style…
You need 1300 elo, to find this one.
Difficulty 1/10 or 2/10
After 1…Rh4 2.Kg2 black has to check if white has enough counterplay with fxe6…
Here white’s counterplay is clearly not threatening and black will end the combination with material advantage (probably bishop for one pawn) AND with good piece activity against a poor white king.
Let’s imagine white’s pawn f5 one square further on f6 and black’s pawn on e7 (instead of e6) and white’s counterplay would be very strong (1.Rh4 2.fxe7 …)
Possible line: 1…Rh4 2.Kg2 Rf4 (using the pin and attacking a second time the weakness f3) 3.fxe6 (trying the mentionned counterplay) …Rxf3 (threatening a discovered check) 4.Kg1 fxe6 5.Rxe6 Rxc3