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Rh7+ ! Kf8 2) Nd7+ ! (if Bxd7 3. Qf7# mate) Rdxd7 3.Rh8+ 1-0 (Ke7 or Kg7 4. Qf6# mate)
1. Rh7+ Kf8
2. Nd7+ Rd8xd7 (or Ra7xd7)
3. Rh8+ Ke7
4. Qf6#
1. Rh7+ Kf8
2. Nd7+ something takes (doesn’t matter)
3. Rh8+ Ke7 or Kg7
4. Qf6 mate
Rh7+
..Kf8 Nd7+ Kg8 Qxf7#
..Kf8 Nd7+ Ke8 Qxf7#
..Kf8 Nd7+ Ke7 Qxf7#
..Kf8 Nd7+ Bxd7 Qxf7#
..Kf8 Nd7+ Raxd7 Rh8+ Kg7 Qf6#
..Kf8 Nd7+ Raxd7 Rh8+ Kf7 Qf6#
..Kf8 Nd7+ Rdxd7 Rh8+ Kg7 Qf6#
..Kf8 Nd7+ Rdxd7 Rh8+ Kf7 Qf6#
I saw Ne8 at once, and think that that is the move without calculation.
Nice one. It take me about 20 mins … Yes I am Patzer 😉
GJ
Every W move must be a check otherwise W gets mated… so…
1. Rh7+ Kf8
2. Nd7+ any xd7
(otherwise 3. Qf7# will follow)
3. Rh8+ Ke7 or Kg7
4. Qf6#
Every W move must be a check otherwise W gets mated… so…
1. Rh7+ Kf8
2. Nd7+ any xd7
(otherwise 3. Qf7# will follow)
3. Rh8+ Ke7 or Kg7
4. Qf6#
1. Rh7+-Kf8
2. Nd7+-Rdxd7 or Raxd7
3. Rh8+-Ke7 or Kg7
4. Qf6+ checkmate
-TROY-
1. Rh7+ Kf8
2. Nd7+!! Rdd7/Rad7
(If King moves, Qxf7+ checkmate)
3. Rh8+ Kg7 (if Ke7, Qxf7+ checkmate)
4. Qf6+ checkmate
1. Rh7+ Kf8 (forced)
2. Nd7+
(a) K moves 3. Q:f7#
(b) anything takes
3. Rh8+ K any
4. Qf6#
2. Nd7+ forces black to occupy d7 with a piece, but d7 is the only square black’s King could get to that the Rh8 and Qf6 can’t cover.
1.Rh7+ Kf8
2.Nd7+ R(any)xd7
If 2….. Ke7 or Ke8
3.Qxf7#
3.Rh8+ Ke7
4.Qf6#
1. Rh7+ followed by 2. Nd7+ will do the trick.